i like what you've done to the rhino beetle! he looks much more mobile and fearsome, especially with that grill.... ouch. One thing i would say is that i'm having a hard time detecting plane changes on the head piece. I would suggest that you use less soft edges to show more abrupt edges and show some panels to define the form. The dragonfly looks great too. my only qualm right now is that the perspective looks a little off on the tail, like its being twisted towards us just a little.
I'm gonna agree with Andrew on this one. The beetle's head doesn't seem to have any distinguishable planes to it. It looks like it's in an overcast environment. There aren't any real shadow areas. Also, check again, because I think if you were to draw a center line down the beetle, the grill would be off center. The little wires on the top part (engine? I dunno) aren't really meshing with the rest of the bulky design. I think you've done a better job with the final at controlling how our eye flows through the picture with your use of values, but I will say that I think everything looks equally important. There's no one place I would call the focal point, since there are lights all over.
I think the dragonfly, overall, is a better design. It looks like the perspective of the tail orb thing isn't meshing quite right with the perspective on the main body, though. The lighting on it is looking really muddy on this one, too. I'd say the main thing to do on these designs that will strengthen them more is to give them a clear sense of light and dark and use that to push the shapes and forms as much as possible.
i like what you've done to the rhino beetle! he looks much more mobile and fearsome, especially with that grill.... ouch. One thing i would say is that i'm having a hard time detecting plane changes on the head piece. I would suggest that you use less soft edges to show more abrupt edges and show some panels to define the form.
ReplyDeleteThe dragonfly looks great too. my only qualm right now is that the perspective looks a little off on the tail, like its being twisted towards us just a little.
I'm gonna agree with Andrew on this one. The beetle's head doesn't seem to have any distinguishable planes to it. It looks like it's in an overcast environment. There aren't any real shadow areas. Also, check again, because I think if you were to draw a center line down the beetle, the grill would be off center. The little wires on the top part (engine? I dunno) aren't really meshing with the rest of the bulky design. I think you've done a better job with the final at controlling how our eye flows through the picture with your use of values, but I will say that I think everything looks equally important. There's no one place I would call the focal point, since there are lights all over.
ReplyDeleteI think the dragonfly, overall, is a better design. It looks like the perspective of the tail orb thing isn't meshing quite right with the perspective on the main body, though. The lighting on it is looking really muddy on this one, too. I'd say the main thing to do on these designs that will strengthen them more is to give them a clear sense of light and dark and use that to push the shapes and forms as much as possible.